Monday 5 August 2013

Smart Mobile Apps – Smart phones and beyond



Mobile Environment Growth
To say that the use of mobile applications is booming would be an obvious understatement. In 2010, mobile application stores recorded an estimated $6.2 billion in overall sales, including $4.5 billion in  application downloads. By 2013, some analysts expect mobile application revenues to exceed $21 billion. As Figure 1 indicates, mobile devices are already the most commonly owned technological devices in the world. There are 3.3 billion mobile subscribers in the world, as opposed to 1.5 billion  televisions, 1.4 billion credit cards, 1.3 billion land line telephones, 0.9 billion personal computers, and 0.8 billion cars.

There are currently 3.75 billion unique mobile subscriptions worldwide, and 1.45 billion mobile subscribers have a second or third mobile subscription. This makes for a total of 5.2 billion mobile subscriptions worldwide. In 2010, mobile voice calls grew by about 2% (to $625 billion), while mobile data accounts grew by about 17% (to $295 billion).

For everybody who uses a Smartphone or tablet apps are indispensible. An app is an application that is developed for a specific environment. Within the mobile context, the commonly used name is mobile app. App technology has been well known since the commercial launch of the iPhone in 2007. With the release of the Apple App Store, a new sales channel for software applications was opened. Comparable app stores for other operating systems, such as Android Market, Nokia Store, BlackBerry App
World, Mac App Store, Samsung Apps, and Windows Phone Marketplace were launched soon afterwards. For a long time, only apps for personal use were in the spotlight, but now this has changed. The usage of apps for business purposes is increasing
significantly. Companies are using apps for banking, sales, marketing, or internal communication. In addition, B2B or enterprise apps, which facilitate interaction with back end tools and mobile devices by means of web services or cloud platforms, are capturing market share. In the course of this development, the demand for methodical quality management is increasing.

Where are we today?
It is estimated that six billion people are already using mobile phones. A graphical analysis given below on this growth trend actually shows us the alarming speed at which mobile users grew over the last five years. The world is moving faster than ever towards minimized gadgets. Smartphone user statistics are rewritten almost every week. No one is able to effectively predict the total number of Smartphones flooding into the market. All expectations and predictions are broken when it comes to Smartphone users and Smartphone applications. Every day, millions of users depend on their mobile browser to update themselves with current happenings, mail services, social networks, etc. This major turn of events, in which people are slowly stepping away from their laptops or computers and getting more addicted to their handheld devices, leaves us with a large window of opportunity to explore. Everyone is exploring the option to drive their world from their fingertips. Applications are being loaded into the app stores of leading mobile operating providers at a speed which is beyond our imagination. Every day, each user wakes up to the war between the Smartphone companies trying to deliver the best to the end user.

Mobile Apps – An Evolution driven by end users
Will the way in which developers build mobile apps today remain the same a few years, months or even weeks from now? Probably not.
Countless new apps are being launched daily, and the features and technicalities of these new applications are what analysts tend to work on. However, what most of them fail to recognize is that end user behaviors drive this evolution. In fact, the user experience will be the driving force of change in the way mobile apps are developed in the coming years. 

“The report, written by analysts Jeffrey Hammond and Julie Ask, explains how modern mobile applications will evolve over the next few years and what development teams should prepare for now.

If you’re a developer looking to build modern applications that will deliver contextual customer experiences, there are UI changes coming that you will need to understand.
But think about what’s going to happen when they have to be able to see the road or make sure that they don’t trip and fall while they’re getting cues from these applications.

The possible UI changes developers should be aware of:
Peripheral interaction
Currently, app developers and mobile advertisers thrive off the ability to fully engage users in an app. This will make the change from a fully engrossed app experience, to a more peripheral interaction, difficult for developers to adjust to

Multiple Modes of Input
“UIs are going to change focus from touch to voice, according to the report. ‘When you strap that device onto your arm (before a run, for example), you’re not going to look at it anymore until you’re done with your run. Voice takes over,’ Hammond said. ‘Also, when you’ve got applications that are in the car, the natural mode also shifts to voice. But you don’t only want to have voice because, if you’ve got an application and you’re in a crowded restaurant, you’re going to want to shift back to touch. So developers have got to be able to essentially support multiple modes of input.’
Hammond said that developers need to even understand which mode is going to be the preferred mode. He said there’s no reason for developers to not take advantage of the microphone that detects ambient sound and say, ‘Oh, well, with the decibels here, I can’t really understand voice input so I’m going to automatically shift to text input or touch input instead.’”

Wearable and Connectable
“Wearable and connectable are definitely coming in the near future, the report said. ‘I don’t know if you’ve seen some of the prototypes that have been shown around on batteries that are flexible,’ Hammond said. ‘So you can conceivably have a battery woven into your jacket and be charging your cell phone all day long with a 10-ounce, flexible battery that’s in the back panel of your jacket. Or imagine shoes that can generate power while you’re walking around. If you’ve got that battery panel hooked up to little power generators in your shoes and you go for a 40-minute run, you’ve just generated enough power to power your cell phone for the rest of the day."

Form Factor
“There’s also no reason we can’t see these mobile devices change pretty radically in form factor, Hammond said. ‘Why do you have to have the 4-inch device up by the side of your face?’ he asked. ‘If you have a pair of glasses on, who’s to say you can’t have a brick sitting in your briefcase or your attaché that’s doing most of the processing and the glasses are essentially the local dumb terminal, if you will. It’s kind of like the fifth generation down from a 3270 terminal.’ Hammond said that by 2014, those types of glasses will definitely be available.”
If your thinking “sure… this won’t happen for years”, think again, or rather do some research. There are prototypes of devices encompassing these features out being tested  at this very moment. It won’t be long till developers are changing their app dev processes to fit a vastly different interface. Luckily, there are great mobile app quality and testing tools out there to test for inconsistencies, which tend much more prevalent when you’re developing for an new interface or device for the first time.

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